Elemental HERO: Rush! Deck Breakdown

Main Deck

 Rarity
Elemental HERO Avian
 Rarity
Elemental HERO Avian
 Rarity
Elemental HERO Avian
WIND 3
Elemental HERO Avian
  • ATK:

  • 1000

  • DEF:

  • 1000


A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.

 Rarity
Elemental HERO Burst Wingman
 Rarity
Elemental HERO Burst Wingman
 Rarity
Elemental HERO Burst Wingman
FIRE 6
Elemental HERO Burst Wingman
  • ATK:

  • 2100

  • DEF:

  • 1200


"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.

 Rarity
Elemental HERO Burstinatrix
 Rarity
Elemental HERO Burstinatrix
 Rarity
Elemental HERO Burstinatrix
FIRE 3
Elemental HERO Burstinatrix
  • ATK:

  • 1200

  • DEF:

  • 800


A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.

 Rarity
Elemental HERO Clayman
 Rarity
Elemental HERO Clayman
 Rarity
Elemental HERO Clayman
EARTH 4
Elemental HERO Clayman
  • ATK:

  • 800

  • DEF:

  • 2000


An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.

 Rarity
Elemental HERO Flame Wingman
 Rarity
Elemental HERO Flame Wingman
 Rarity
Elemental HERO Flame Wingman
WIND 6
Elemental HERO Flame Wingman
  • ATK:

  • 2100

  • DEF:

  • 1200


"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].

 Rarity
Elemental HERO Shining Flare Wingman
 Rarity
Elemental HERO Shining Flare Wingman
 Rarity
Elemental HERO Shining Flare Wingman
LIGHT 8
Elemental HERO Shining Flare Wingman
  • ATK:

  • 2500

  • DEF:

  • 2100


"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].

 Rarity
Elemental HERO Sparkman
 Rarity
Elemental HERO Sparkman
 Rarity
Elemental HERO Sparkman
LIGHT 4
Elemental HERO Sparkman
  • ATK:

  • 1600

  • DEF:

  • 1400


An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.

 Rarity
Elemental HERO Thunder Giant
 Rarity
Elemental HERO Thunder Giant
 Rarity
Elemental HERO Thunder Giant
LIGHT 6
Elemental HERO Thunder Giant
  • ATK:

  • 2400

  • DEF:

  • 1500


"Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Fusion Summoned. [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 face-up monster on the field with original ATK less than this card's ATK.

 Rarity
Elemental HERO Voltic Wingman
 Rarity
Elemental HERO Voltic Wingman
 Rarity
Elemental HERO Voltic Wingman
LIGHT 5
Elemental HERO Voltic Wingman
  • ATK:

  • 2000

  • DEF:

  • 1600


"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.

 Rarity
Elemental Circulation
 Rarity
Elemental Circulation
 Rarity
Elemental Circulation
Spell Normal
Elemental Circulation

    [REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.

     Rarity
    Pot of Greed
     Rarity
    Pot of Greed
     Rarity
    Pot of Greed
    Spell Normal
    Pot of Greed

      [REQUIREMENT] None [EFFECT] Draw 2 cards.

      Popular Skills

      Elemental Double Extraction: 50%
      Hero Rush Rising: 50%
      Hero Rush Rising

      Need 32 UR

       Rarity
      Elemental HERO Avian3 card
       Rarity
      Elemental HERO Burst Wingman1 card
       Rarity
      Elemental HERO Burstinatrix3 card
       Rarity
      Elemental HERO Clayman3 card
       Rarity
      Elemental HERO Flame Wingman2 card
       Rarity
      Elemental HERO Shining Flare Wingman1 card
       Rarity
      Elemental HERO Sparkman3 card
       Rarity
      Elemental HERO Thunder Giant2 card
       Rarity
      Elemental HERO Voltic Wingman1 card
       Rarity
      Rising HERO Argent3 card
       Rarity
      Curse of the Rising Light1 card
       Rarity
      Elemental Circulation1 card
      UR Rarity
      Ghost Cyclone1 card
       Rarity
      Miracle Fusion1 card
       Rarity
      Pot of Greed1 card
       Rarity
      Star Restart2 card
       Rarity
      Excutie Riding!1 card
       Rarity
      Executie Riding!1 card
       Rarity
      Widespread Ruin1 card

      Main: 38

       Rarity
       Rarity
      3 cardElemental HERO Avian
       Rarity
       Rarity
      3 cardElemental HERO Avian
      Elemental HERO Avian
      WIND 3
      Elemental HERO Avian
      • ATK:

      • 1000

      • DEF:

      • 1000


      A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.


       Rarity
       Rarity
      1 cardElemental HERO Burst Wingman
       Rarity
       Rarity
      1 cardElemental HERO Burst Wingman
      Elemental HERO Burst Wingman
      FIRE 6
      Elemental HERO Burst Wingman
      • ATK:

      • 2100

      • DEF:

      • 1200


      "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.


       Rarity
       Rarity
      3 cardElemental HERO Burstinatrix
       Rarity
       Rarity
      3 cardElemental HERO Burstinatrix
      Elemental HERO Burstinatrix
      FIRE 3
      Elemental HERO Burstinatrix
      • ATK:

      • 1200

      • DEF:

      • 800


      A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.


       Rarity
       Rarity
      3 cardElemental HERO Clayman
       Rarity
       Rarity
      3 cardElemental HERO Clayman
      Elemental HERO Clayman
      EARTH 4
      Elemental HERO Clayman
      • ATK:

      • 800

      • DEF:

      • 2000


      An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.


       Rarity
       Rarity
      2 cardElemental HERO Flame Wingman
       Rarity
       Rarity
      2 cardElemental HERO Flame Wingman
      Elemental HERO Flame Wingman
      WIND 6
      Elemental HERO Flame Wingman
      • ATK:

      • 2100

      • DEF:

      • 1200


      "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].


       Rarity
       Rarity
      1 cardElemental HERO Shining Flare Wingman
       Rarity
       Rarity
      1 cardElemental HERO Shining Flare Wingman
      Elemental HERO Shining Flare Wingman
      LIGHT 8
      Elemental HERO Shining Flare Wingman
      • ATK:

      • 2500

      • DEF:

      • 2100


      "Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].


       Rarity
       Rarity
      3 cardElemental HERO Sparkman
       Rarity
       Rarity
      3 cardElemental HERO Sparkman
      Elemental HERO Sparkman
      LIGHT 4
      Elemental HERO Sparkman
      • ATK:

      • 1600

      • DEF:

      • 1400


      An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.


       Rarity
       Rarity
      2 cardElemental HERO Thunder Giant
       Rarity
       Rarity
      2 cardElemental HERO Thunder Giant
      Elemental HERO Thunder Giant
      LIGHT 6
      Elemental HERO Thunder Giant
      • ATK:

      • 2400

      • DEF:

      • 1500


      "Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Fusion Summoned. [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 face-up monster on the field with original ATK less than this card's ATK.


       Rarity
       Rarity
      1 cardElemental HERO Voltic Wingman
       Rarity
       Rarity
      1 cardElemental HERO Voltic Wingman
      Elemental HERO Voltic Wingman
      LIGHT 5
      Elemental HERO Voltic Wingman
      • ATK:

      • 2000

      • DEF:

      • 1600


      "Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.


       Rarity
      SR Rarity
      1 cardPiercing Samurai
       Rarity
      SR Rarity
      1 cardPiercing Samurai
      Piercing Samurai
      DARK 4
      Piercing Samurai
      • ATK:

      • 1200

      • DEF:

      • 1000


      [REQUIREMENT] If you have 3 face-up monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] Choose 1 face-up Warrior Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


       Rarity
       Rarity
      3 cardRising HERO Argent
       Rarity
       Rarity
      3 cardRising HERO Argent
      Rising HERO Argent
      LIGHT 4
      Rising HERO Argent
      • ATK:

      • 1000

      • DEF:

      • 1000


      [REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent. [EFFECT] Excavate the top 4 cards of your Deck. You can add up to 2 excavated Normal Monsters whose names are mentioned as material on the monster revealed to meet the requirement to your hand. Place the remaining cards on the bottom of your Deck in any order.


       Rarity
      SR Rarity
      3 cardAvian Spell Tactics
       Rarity
      SR Rarity
      3 cardAvian Spell Tactics
      Avian Spell Tactics
      Spell Normal
      Avian Spell Tactics

        [REQUIREMENT] You have 2 or more face-up Warrior and/or Winged Beast Type monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, you can place 1 Level 8 or lower Warrior or Winged Beast Type monster from your Graveyard on top of the Deck.


         Rarity
         Rarity
        1 cardCurse of the Rising Light
         Rarity
         Rarity
        1 cardCurse of the Rising Light
        Curse of the Rising Light
        Spell Normal
        Curse of the Rising Light

          [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


           Rarity
           Rarity
          1 cardElemental Circulation
           Rarity
           Rarity
          1 cardElemental Circulation
          Elemental Circulation
          Spell Normal
          Elemental Circulation

            [REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.


             Rarity
            R Rarity
            2 cardFusion
             Rarity
            R Rarity
            2 cardFusion
            Fusion
            Spell Normal
            Fusion

              [REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.


               Rarity
              UR Rarity
              1 cardGhost Cyclone
               Rarity
              UR Rarity
              1 cardGhost Cyclone
              Ghost Cyclone
              Spell Normal
              Ghost Cyclone

                [REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.


                 Rarity
                 Rarity
                1 cardMiracle Fusion
                 Rarity
                 Rarity
                1 cardMiracle Fusion
                Miracle Fusion
                Spell Normal
                Miracle Fusion

                  [REQUIREMENT] None [EFFECT] Fusion Summon a Warrior Type monster that cannot be Special Summoned except by Fusion Summon by placing monsters from your field and/or Graveyard on the bottom of the owner's Deck in any order as material.


                   Rarity
                   Rarity
                  1 cardPot of Greed
                   Rarity
                   Rarity
                  1 cardPot of Greed
                  Pot of Greed
                  Spell Normal
                  Pot of Greed

                    [REQUIREMENT] None [EFFECT] Draw 2 cards.


                     Rarity
                     Rarity
                    2 cardStar Restart
                     Rarity
                     Rarity
                    2 cardStar Restart
                    Star Restart
                    Spell Normal
                    Star Restart

                      [REQUIREMENT] Place 1 card from your hand on the bottom of the Deck. [EFFECT] Special Summon 1 Level 5 or lower Normal Monster from your Graveyard face-up to your field, then you can add 1 "Fusion" from your Graveyard to your hand.


                       Rarity
                       Rarity
                      1 cardExcutie Riding!
                       Rarity
                       Rarity
                      1 cardExcutie Riding!
                      Excutie Riding!
                      Trap Normal
                      Excutie Riding!

                        [REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.


                         Rarity
                         Rarity
                        1 cardExecutie Riding!
                         Rarity
                         Rarity
                        1 cardExecutie Riding!
                        Executie Riding!
                        Trap Normal
                        Executie Riding!

                          [REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.


                           Rarity
                           Rarity
                          1 cardWidespread Ruin
                           Rarity
                           Rarity
                          1 cardWidespread Ruin
                          Widespread Ruin
                          Trap Normal
                          Widespread Ruin

                            [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.


                            rush-duel-sevens
                            Elemental HERO: Rush!
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